Struct freya::hooks::UseAnimator
source · pub struct UseAnimator<Animated> { /* private fields */ }
Expand description
Animate your elements. Use use_animation
to use this.
Implementations§
source§impl<Animated> UseAnimator<Animated>
impl<Animated> UseAnimator<Animated>
sourcepub fn is_running(&self) -> bool
pub fn is_running(&self) -> bool
Checks if there is any animation running.
sourcepub fn run(&self, direction: AnimDirection)
pub fn run(&self, direction: AnimDirection)
Run the animation with a given AnimDirection
Trait Implementations§
source§impl<Animated> PartialEq for UseAnimator<Animated>where
Animated: PartialEq,
impl<Animated> PartialEq for UseAnimator<Animated>where
Animated: PartialEq,
source§fn eq(&self, other: &UseAnimator<Animated>) -> bool
fn eq(&self, other: &UseAnimator<Animated>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl<Animated> StructuralPartialEq for UseAnimator<Animated>
Auto Trait Implementations§
impl<Animated> !RefUnwindSafe for UseAnimator<Animated>
impl<Animated> !Send for UseAnimator<Animated>
impl<Animated> !Sync for UseAnimator<Animated>
impl<Animated> Unpin for UseAnimator<Animated>where
Animated: Unpin,
impl<Animated> !UnwindSafe for UseAnimator<Animated>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.