use std::ops::Deref;
use crate::prelude::{Area, Point2D, Size2D};
#[derive(Default, PartialEq, Clone, Debug)]
pub struct AbsolutePosition {
pub top: Option<f32>,
pub right: Option<f32>,
pub bottom: Option<f32>,
pub left: Option<f32>,
}
#[derive(Default, PartialEq, Clone, Debug)]
pub enum Position {
#[default]
Stacked,
Absolute(Box<AbsolutePosition>),
}
impl Position {
pub fn is_empty(&self) -> bool {
match self {
Self::Absolute(absolute_position) => {
let AbsolutePosition {
top,
right,
bottom,
left,
} = absolute_position.deref();
top.is_some() && right.is_some() && bottom.is_some() && left.is_some()
}
Self::Stacked => true,
}
}
pub fn new_absolute() -> Self {
Self::Absolute(Box::new(AbsolutePosition {
top: None,
right: None,
bottom: None,
left: None,
}))
}
pub fn is_absolute(&self) -> bool {
matches!(self, Self::Absolute { .. })
}
pub fn set_top(&mut self, value: f32) {
if !self.is_absolute() {
*self = Self::new_absolute();
}
if let Self::Absolute(absolute_position) = self {
absolute_position.top = Some(value)
}
}
pub fn set_right(&mut self, value: f32) {
if !self.is_absolute() {
*self = Self::new_absolute();
}
if let Self::Absolute(absolute_position) = self {
absolute_position.right = Some(value)
}
}
pub fn set_bottom(&mut self, value: f32) {
if !self.is_absolute() {
*self = Self::new_absolute();
}
if let Self::Absolute(absolute_position) = self {
absolute_position.bottom = Some(value)
}
}
pub fn set_left(&mut self, value: f32) {
if !self.is_absolute() {
*self = Self::new_absolute();
}
if let Self::Absolute(absolute_position) = self {
absolute_position.left = Some(value)
}
}
pub fn get_origin(
&self,
available_parent_area: &Area,
parent_area: &Area,
area_size: &Size2D,
) -> Point2D {
match self {
Position::Stacked => available_parent_area.origin,
Position::Absolute(absolute_position) => {
let AbsolutePosition {
top,
right,
bottom,
left,
} = absolute_position.deref();
let y = {
let mut y = parent_area.min_y();
if let Some(top) = top {
y += top;
} else if let Some(bottom) = bottom {
y = parent_area.max_y() - bottom - area_size.height;
}
y
};
let x = {
let mut x = parent_area.min_x();
if let Some(left) = left {
x += left;
} else if let Some(right) = right {
x = parent_area.max_x() - right - area_size.width;
}
x
};
Point2D::new(x, y)
}
}
}
}